![]() ![]() So to help out fellow new comers of the game, I designed this guide to be both informative and practical with an actual base being created from scratch. Even a base with level 5 TH and 150 blocks can be epic if done right. Higher player level is not a requirement in creating good bases. Of course, if you make it look great and works well then that by definition is considered to be epic as well. As what Steve Jobs wrote in his quote, “ Design is just not what it looks and feels like but design as well is how it works.” Clearly, how your base design can withstand certain attacks is valued more compared to how it looks. You may even get inspiration from nature itself. Imagination is the key here in creating epic bases. With long-term bases, it won’t be stressful to redesign the base that much and is a benefit to those who have lesser game time with BYM.īases come in a variety of shapes starting with a simple box, pine cones, and circle-shaped ones. The advantage of making short-term bases is that it is dynamic and it adapts well in relation to base effectiveness in attacks appropriate to the player’s level. bunkers) or blocks or even traps without changing much the basic design once those are achieved in the late levels.ĭepending on your preference and amount of time you spend for the game, it’s your choice which one you will go with. These bases are designed at an early level however the designer plans ahead of time where to put additional buildings (i.e. The design of this type changes/develops as the player levels. You can do this by attacking him multiple. These bases are made in relation to the current player’s level, number of max buildings to be created and the kind of attacks one is getting at the current state. Try luring him into attacking you 10 times within 24 hours, you will then be removed from his maproom and he will be unable to attack you. Upgrades that take longer could be done while you're asleep.To start it off, there are two types of bases according to purpose: You don't want to spend resources on something you don't need.
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